Arc-Limit: Umbra
Description: Umbra is Julia's usage over her own shadow. Julia can extend the radius of her shadow up to around 300 feet and has free-form manipulation of her own shadow matter. When in the radius of her shadow, Julia's own abilities are enhanced and those within the radius have their movements slowed by a percentage. The percentage is taken at 25% base slowed movement speed and decreases by 5% for every 100th feet of shadow expanded by Julia.
Jutsu:
Darkness Manipulation:
Ranged Attacks: Shadow strikes using drills made up of her shadow, spikes, energy balls, and blades. The extension of her shadow allows her to hit opponents from afar and quickly. Current, the power of her shadows are weak as she is coming to Mylania, and the mystic power of the area seems to have cut down her overall prowess. Shadow can do so much more with her shadow, but for now it is only stripped down to the bare minimum.
Spyware: They also serve as surveillance drones, able to bubble into a multitude of black "eyes" that look about fields, buildings, and general areas to spy upon any enemies. The eyes can analyze everything about an opponent. Mental condition, stress levels, heart rate, chakra points, pressure points, and location in a limited radius of 100 feet (this includes if they're behind cover or trying to hide).
Sly Infiltrator- Shadow will coat her hand with darkness and plunge it within the pressure points or vitals of an opponent. This does minimal damage on its own, as for the real damage comes from the status effects afterwards. They run on a "timer", lulling the opponent into a false sense of security until the poisons begin to strike. The status effects that run with this attack are nerve damage, chakra damage, and paralysis.
Marked- Whenever Shadow strikes with a darkness type attack, she leaves behind a "mark" that glows with her special chakra. This chakra acts like a tracer, able to give away opponents positions all together. Should they try to mask their presence through any means, the mark will glow brightly with her chakra and lead her right to them.
Morte- This works more or less like a genjutsu. Should Shadow slash an opponent enough times, or stab an opponent all the way through their limb, a gross "deterioration" of their skin occurs. What this is actually, is her poison working their way to their mentality, triggering the pain receivers in the brain, and a rise in shock and fear at the sudden necrosis of the skin.
Affliction- Shadow will toss a multitude (up to 10) balls of shadow material onto the field. Should any of them hit the opponent, the opponent will take a small amount of damage, and be blinded for a few posts. Should any of the balls hit the ground or something other than the body of an opponent, they will explode (in a small radius) of smoke, that will travel several feet on the ground. Should an opponent stand in, or accidentally inhale the smoke, their motor skills will become shot. The smoke is known as, Slow Smoke, and is a black, murky substance, that can infect through the skin or airways of an opponent. They slow the opponent's movements for a few seconds, if they're afflicted.